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- //-----------------------------------------------------------------------------
- // Torque Game Engine
- // Copyright (C) GarageGames.com, Inc.
- //-----------------------------------------------------------------------------
-
- //------------------------------------------------------------------------------
- // Editor Cursors
- //------------------------------------------------------------------------------
-
- new GuiCursor(EditorHandCursor)
- {
- hotSpot = "7 0";
- bitmapName = "./CUR_hand.png";
- };
-
- new GuiCursor(EditorRotateCursor)
- {
- hotSpot = "11 18";
- bitmapName = "./CUR_rotate.png";
- };
-
- new GuiCursor(EditorMoveCursor)
- {
- hotSpot = "9 13";
- bitmapName = "./CUR_grab.png";
- };
-
- new GuiCursor(EditorArrowCursor)
- {
- hotSpot = "0 0";
- bitmapName = "./CUR_3darrow.png";
- };
-
- new GuiCursor(EditorUpDownCursor)
- {
- hotSpot = "5 10";
- bitmapName = "./CUR_3dupdown";
- };
- new GuiCursor(EditorLeftRightCursor)
- {
- hotSpot = "9 5";
- bitmapName = "./CUR_3dleftright";
- };
-
- new GuiCursor(EditorDiagRightCursor)
- {
- hotSpot = "8 8";
- bitmapName = "./CUR_3ddiagright";
- };
-
- new GuiCursor(EditorDiagLeftCursor)
- {
- hotSpot = "8 8";
- bitmapName = "./CUR_3ddiagleft";
- };
-
- new GuiControl(EmptyControl)
- {
- profile = "GuiButtonProfile";
- };
-
-
-